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Sports Betting Rules

The following is Appendix 1 to the general Terms and Conditions and covers specific rules applicable to the use of the sports betting services available on the Websites

1. General betting rules

1.1 As a registered customer, you can bet on a variety of sporting events, either before a match or in-play, by accepting a published bet offer.

1.2 Every bet placed is a contractual obligation between you and us, entitling you to the payout of winnings following from the bet offer in the case of a win, and us to the stake of your bet in the case of a loss.

1.3 You can not make wagers exceeding your player account balance.

1.4 Once a bet has been placed, you can no longer cancel or change it.

1.5 All bets are taken based on the sports betting line being the current match list with outcome odds and outcome stake limits. Any subsequent changes in the sports betting line shall not affect any bets hitherto placed

1.6 Bets shall be taken for the outcome of regular time, unless otherwise noted in the bet type description.

1.7 If the outcome odds or stake limits change before you are able to place your bet, you will receive a message explaining such changes and offering to continue or cancel the bet.

1.8 Any announcements of match times and dates are given for reference only and shall not be part of the bet offer. Any mistakes in the display of fixtures or other statistical information shall not be a case for bet cancellation. If, for example, a match started early, all taken bets will be valid.

1.9 We shall acknowledge the outcome solely based on the official match protocol as published by the relevant sport authority. Should you find that there was a discrepancy between the bet calculation and the official result, please email customer service for dispute resolution.

1.10 Bet cancellation. We shall reserve the right to cancel a bet (returning it 1:1) under the following circumstances:

  • Bets shall be cancelled if a match was cancelled or interrupted and could not be finished within 3 days. Specific sport rules apply (see below).
  • If, in any team sport, there happens a change of venue, and the new venue is the home ground of the original away team, then all bets may be cancelled.
  • If there are allegations of unfair play, we may suspend bet calculations until further investigation. If any such violation is proved, we may cancel all bets on this match.
  • You may not bet on events with your active engagement as a participant. This is a violation and will result in your bet being cancelled.

1.11 Draw rules apply to events that may have more than one winner or may result in a draw, without there being a draw provision in the bet type description. For every bet placed on an outright winner, the stake will be decreased in the proportion of the number of winners expected to the number of actual winners. Following that, the winnings will be paid out against the new stake amount.

1.12 Notwithstanding our best efforts to ensure the accuracy of the site information, we shall not be responsible for any evident errors made in the betting odds, match fixtures and outcomes, whether through human or system failure. We shall reserve the right to correct such errors.

2. Bet types

2.1 We accept single and combination bets, M/N system bets and M/N system bets with bankers.

2.2 A single bet represents one selection. Single bets are accepted on all events. The winnings made on a single bet amount to your stake multiplied by the odds (except for the Asian handicap bet type, see below).

2.3 A combination bet (also known as parlay or accumulator), is a multiple bet linking a number of separate selections. It is dependant on all of these outcomes coming true and is otherwise calculated as lost. When you make a combination, the bet slip will act as a bet calculator showing the workout of your possible winnings. These are equal to stake multiplied by the accumulated odds for the whole selection.

2.4 An M/N system bet is a set of all possible combination bets of M runners out of a total of N outcomes. When making a system bet, each of the combinations is placed at the same stake. The winning combinations are paid out at their accumulated odds and the losing ones return 0.

Below is an example of a 2/3 system bet. This is equivalent to 3 combination bets of 5 EUR each. If Chelsea did not win and the other teams did, then your payout would be as follows:

CombinationOutcome 1 Outcome 2 Stake Payout
Combi 1 Back Chelsea @ 1.5 Back Arsenal @1.8 5 EUR 0
Combi 2 Back Chelsea @1.5 Back Liverpool @2.05 EUR 0
Combi 2 Back Arsenal @1.8 Back Liverpool @2.05 EUR 5 x 1.8 x 2.0 = 18 EUR

2.5 A system with banker is a further extension of the system bet concept. A banker is an outcome you are confident in and include in all of the combination bets on a system bet. If the banker is lost, then the whole system bet sinks as well. If the banker is won, then the odds of each combination bet on the system are multiplied by the odds of the banker.

3. Bet varieties

3.1 All bets take account of regular time, unless otherwise stated. If offered with overtime, this is reflected in bet conditions (for instance 'Incl. OT' on ice hockey). The following are exceptions where the outcome takes account of overtime by default: pre-match betting on basketball and pre-match betting on American football (NFL). The outcome of a match shall be final after its regular time is over (e.g. 90 minutes in football or 60 minutes in ice hockey). A bet shall be void and paid out at 1:1 if the match was not played or was cancelled.

3.2 Match odds (1X2). Bet on the outcome of the game by choosing from the three options: home (1), draw (X), and away (2). Applicable to regular time including injury time.

3.3 Under/Over. Betting on the total number of goals, points, games, and so on, to be scored. For winning one has to guess if the total turns out over or under a given number.

3.4 Asian handicap. Handicap stands for the number of goals/points to be added to the goals/points of a team for taking into the bet's account. Handicap can be positive, negative or equal to zero.

Case 1: Handicap is an integer or divisible by 0.5.
To determine the bet result, the goals/points actually scored by the selected team are subtracted from (negative handicap) or added to (positive handicap) the team's handicap (the second team's handicap is not counted). If the handicapped outcome turns out to be in favour of the team you selected, the bet is considered won. In the event of a draw, the stake is returned. If, for example, the first team was backed with a -1 handicap and the match ended: a) 0:0, the bet would be lost, b) 1:0, returned, c) 2:0, won. In the case of a positive handicap of +1 and the final match score of: a) 0:1, the bet would be lost, b) 0:0, won, c) 1:0, won.

Case 2: Handicap is not an integer and is divisible by 0.25 but not 0.5.
The bet is calculated as two bets at half stake with equal odds and nearest values of regular handicaps (integer or divisible by 0.5, e.g. +0 and +0.5 for +0.25, -1 and -0.5 for -0.75). If both half-bets are winning, pay-out is calculated at the bets odds (O). If one of the half-bets wins and the other gets a return, pay-out is calculated against odds = (O+1)/2. If one of the half-bets loses and the other is a return, the odds will be equal to 0.5. If both halves lose, the whole bet is considered lost.

Below is an example of Asian handicap on football match:

Result Reading (+0.25) @1.7Bolton (-0.25) @2.0 Explanation
Reading1.7 0 Reading: Both halves win (+0 and +0.5).
Bolton: Both halves lose (-0 and -0.5).
Bolton 0 2.0 Reading: Both halves lose (+0 и +0.5).
Bolton: Both halves win (+0 and +0.5).
Draw (1.7 + 1)/2 = 1.35 0.5 Reading: 1st half (0.5) wins, 2nd half is returned (+0).
Bolton: 1st half (-0.5) loses, 2nd half (-0) is returned.

3.5 Handicap. Betting on a match outcome (home 1 – draw X – away 2) with a handicap. A handicap is the number of goals or points that will be added to the team’s actual scoring during the bet calculation. A handicap can be positive, negative or equal to zero. Unlike Asian handicap, you can bet on one of the three possible outcomes.

3.6 First goal. Try to predict the time span when the first goal is scored. In the case of no goals, bets placed on the 0:0 result will be winning. The 10 possible options are: 0 to 10th minute, 11 to 20th, and so forth, and finally 0:0.

3.7 Half time. Bet on the winner of the first half of the game. The three outcomes possible are the same as in 1X2.

3.8 Half time/ Full time. Predict the results for both half time and match. The outcome is written through a forward slash: half time / full time.

3.9 Correct score. Predict the correct score of the match. Applicable to regular plus injury time, extra time is not counted.

3.10 Half time score. Predict the correct score for the fist time of the match only.

3.11 Odd or even. Will the number of goals in the match be odd or even? In the case of no scorings, the bet is considered lost.

3.12 Set betting. Predict the exact score of a tennis match. If the match couldn't be played to the end (for instance, withdrawal of one of the players), the bet will be cancelled.

3.13 Total corners. How many corners will be played throughout a football match? Accepted for regular plus injury time.

3.14 Hat trick. Predict if any of the players will manage to make a hat trick (that is score 3 goals, auto goals not counted). Two outcomes possible: yes and no. Applicable to regular plus injury time.

3.15 Red cards. Will a player be sent off the field (shown a red card) in the match? Applicable to regular plus injury time. Cards shown to non-participant players or after the end of the match are not counted.

3.16 Clean sheet. Will the named team manage to keep a clean sheet? There are two outcomes: yes and no. Accepted for regular plus injury time.

3.17 Goal scorer. Will or will not the selected player score throughout the match? If a player does not come out (in the main line-up or substitute), his bets are returned. Auto goals are not counted.

3.18 First goal scorer. Naming the player to score the first goal. If the chosen player enters the match on substitute after the goal is scored, the bet is returned. Auto goals are not counted.

3.19 Cards. How many cards will be shown throughout the match? A yellow card stands for 2 points, a red card is worth 5. Two yellow cards to one player are treated as yellow plus red (7 points). Accepted for regular plus injury time.

3.20 Most corners. Which team is going to serve the most corners in match? Accepted for regular time.

3.21 Substitutions. How many substitutions will be made throughout the match? Accepted for regular plus injury time.

3.22 Round betting. To win this one, you have to name the boxer and number of winning round.

3.23 Total rounds. Predict the duration of a boxing match. The fight is considered lasting N rounds when the start to an Nth round is announced.

3.24 To Qualify. Predict which team is to qualify for the next round. Betting is made on the overall outcome, winning is the team that passes to the next round of the competition. Extra time and/or penalty shootout are counted.

3.25 Double Chance. A Double Chance pick contains two of three possible outcomes - unlike the one pick in a normal 1X2 bet. The possible outcomes are: 1X - win 1 or draw X; 12 - win 1 or win 2; X2 - draw X or win 2.

3.26 Nth point scorer.(Live betting) Predict who will score the Nth point in a match / period /set based on the total number of points scored by both teams.

3.27 N-point race winner. (Live betting) Which of the teams / players will be the first to score N points in a match / period / set?

3.28 Rest of the match winner. (Live betting) Who will win the rest of the match from the moment of bet acceptance not counting the foregoing match score.

3.29 Draw no bet. Player can bet on team 1 or team 2. The draw is not available for betting. In case of the result being a draw, the bet is returned (payout with coefficient 1.0).

4. Specific sport rules

4.1 Football (soccer). Bets on all football games are applicable to regular time including injury time. Injury time is represented by the 45th minute of the first time and the 90th minute of the second time. If the match is stopped before end of time and put off for more than 3 days, all bets will be cancelled unless determined by the time of the stoppage.

4.2 Ice hockey. Bets on all ice hockey matches are applicable to regular time, unless otherwise noted. If accepted with overtime and shootouts that may be played, the line will additionally mention "Incl. OT" or "Moneyline". If the game could not be finished within 3 days, then a) minimum 55 minutes must have been played and b) official results must be announced by proper authorities; otherwise all bets will be cancelled unless determined by the time of the stoppage.

4.3 Basketball. Pre-match bets on all basketball matches are applicable to regular time including overtime, apart from separate provisions. In-play (LIVE) bets on all basketball matches are applicable to regular time excluding overtime, apart from separate provisions. In the case of an interruption or postponement for more than 3 days, a) a minimum of 43 minutes must have been played in any NBA match or 35 minutes in any other league's match, or b) official results must be announced by proper authorities; otherwise all bets will be cancelled unless determined by the time of the stoppage.

4.4 Tennis.

  • If one of the players is unable to continue the match, the other player is considered the winner. All "Correct score" bets are returned.
  • If a match runs for less than one set and is stopped due to an injury or concession by one of the players, all bets will be cancelled.
  • If the first set is complete and one of the players quits before end of match, the player that qualifies to the next round is considered the winner.
  • Set bets are considered as winning if the match has been played in full. If a match has been stopped for one of the above reasons, such bets will be cancelled.
  • If a match is suspended due to adverse weather conditions, darkness, and so forth, bets will remain pending until the match is finished. Suspension of match shall not result in bet cancellation even if the match is played up on the next day.
  • If one of the players withdraws from the match, game betting totals shall be calculated based on the number of games played by the moment of cession.
    Example: Under 17.5 games
    Case 1: 15 games played. Bets on this outcome are returned at 1:1.
    Case 2: 19 games played. Bets on this outcome will be lost.

4.5 American football (NFL).

  • Betting is done inclusive of all possible extra time. If the game results in a tie following overtime, all bets on the outright winner will be considered void (see "Draw rules" above).
  • If the match does not start upon schedule or there is an interruption to it, within 3 days the match is to a) be played for at least 55 minutes, or b) have the official results announced by NFL; otherwise all bets will be cancelled unless determined by the time of the stoppage.
  • Individual bets on a player are cancelled if he is not playing.

4.6 Baseball (MLB). Baseball bets may be accepted with nominating the starting pitcher whose name will be mentioned in brackets after the team's name. If either of these named pitchers fail to start the game for some reason, such bets will be cancelled. Each team’s starting pitcher is defined by the pitcher that throws the initial pitch of the game. Extra innings will be included if played.

4.7 Boxing. The fight is considered lasting N rounds when the start to an Nth round is announced. If a boxer retires before the start of a round, fails to answer the bell, or is disqualified for any reason between rounds, the fight will be deemed to have finished at the end of the previous round. If one of the boxers is disqualified they will be deemed a loser. If the scheduled duration of the fight is altered in time or number of rounds then all bets will be void. If a fight is declared a ‘no contest’ then all bets will be void.

4.8 Cricket. All cricket bets are taken based on the full match and shall be valid until its finish which may take up to several days.

4.9 Formula 1. In the case of pilot head to head betting, account is made of the main race outcome disregarding qualifications.

4.10 Other sports. Volleyball, billiards, snooker, darts, and so forth, wherein a match consists of a fixed number of sets, games, frames, or similar. If one of the players is for any reason unable to finish the match, then the next round qualifier is deemed as the winner. Bets on handball, futsal, water polo and rugby are for regular time only.

5. Stake limits

5.1 The minimum stake limits are, depending on player account currency, 1 USD. 1 EUR, 5 UAH, 20 RUB respectively for the USD, EUR, UAH and RUB currencies. For all other currencies the minimum stake limit is the equivalent of 0.5 USD in the player account currency.

5.2 The maximum stake limit will be displayed on the bet offer menu in your player account currency.

6. Bet calculation

6.1 Bet calculation is done within approximately 10 minutes of the end of the match, but no longer than 24 hours.

6.2 The winnings amount is credited to the player's account during bet calculation.





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